Oriol de Dios contribution
I am the designer of the team. My main role has been designing the gameplay and the pace of the game. Some of the tasks I’ve done:
- Design the Gameplay.
- Complete and update GDD.
- Stablish game Pillars.
- Make some provisional GUI art.
- Design items.
- Design archer enemies.
- Design boss combat.
- Design player controls.
- Test and balance items.
- Test and balance enemies.
- Test and balance player behaviour.
- Test and balance boss combat.
- Implement some items.
- Browse, mix and implement all FX sounds.
- Implement visual improvements.
- Make the trailers of the game.
- Make playtesting with diferents profiles.
Some works I’ve done:
One of the design diagrams.
The first GUI prototype.